ADOM Guidebook
Dwarven Graveyard - color maps
Description
The surface level:
...............................................................................
...............................................................................
.................++.............+.+.++.........+...............................
...................................+..+....+..............+....................
...........+....+.+..+.+....+...++.+....+............+...+.....................
.........+...............+..+.+..####.####..........++....+..........+.........
................+.....+.+....+..+#.......#....................++.+.+.+.........
......+........+......++.........#.#####.#................+...........+........
.....................+...........#.#...#.#.................+...................
...........+.....................#.#.>.#.#.................+.+.................
......+......++..................#.#...#.#.................+...................
.............+...................#.##.##.#............................+........
............+.....+.+.....++.....#.......#.........+.+....+..+..+.....+........
...................+..+.+....+..+#########+.....+.........+..........+.........
..................+........+.......+...............+......+.+..+.+.............
...............++.++...........+...........+.....++....+..........+............
.............+.+..+.............+........+......+..+....+......................
.................+..+...+.+.......+.....+...........+..........................
...............................................................................
...............................................................................
The layout of the graves is random, but similar to that shown above.
This level will contain skeletons, zombies, ghuls, shadows and wights.
The underground level:
#############################
#.##..............#....#....###################### ########
#....############.####.####.#.............#......# ###......#
#.##.#####......#.........#.##.###.######.######.# ###........#
#....#..........#.###.###......###.#### #.....##.# ###..........#
#.########......#.###.########........###.###.##.# ##............#
#...##.##########..........#######.##.....###.##.# ##.............#
#.###...#################..#....##.##.###.....##.# ##..............#
#.##..<..#..............#..#.#####.##.# #.######.# ##########...........Z####
#.###...#################..#.####.....###...####.# #..............+......@#Y#
#...##.###....##.####...#..#............###......# #.########............####
#.#..###.####.......#.###..####.#.....#.###.##.### #.# ##..............#
#.##.#......#.#####.#........##.###.###.....##.# #.# ##.............#
#....###.##.......#.#####..####.#...# #.######.#####.# ##............#
#.##.....##.#######...........#.#.### #.######.#.....# ###..........#
#....##.....##......##.######.#.#.#####........####### ###........#
####....######.####.##......#...#.......######## ###......#
###### ### ####################### ########
This level is heavily and randomly trapped in the labyrinth on the left.
The monsters are:
@ - Nonnak, the master necromancer
Y - a bone golem, guarding the elemental gauntlets
Z - Griff Bloodax, the undead dwarven chaos berserker
The + is Griff's grave, where the Sword of Nonnak can be found.
This level will contain a large variety of undead in the chamber on the right.
The #s are secret doors.
Please note that this is an unofficial and unauthorised copy of
Andy William's ADOM Guidebook.
For further information on the legal and moral challenges raised against this
Improved ADOM Guidebook please see rec.games.roguelike.adom.
Updated November 1st, 2000